About
Filaments
Filaments Software was founded by people who share a common vision: to craft intriguing experiences fused with innovative gameplay mechanics.
The Story
The name "Filaments" reflects the philosophy that games are like threads of light, connecting people and ideas into something greater than any single experience.
The motto, "Don't copy; Iterate," embodies our approach to game development. We believe in learning from what works, then evolving those ideas into something fresh and distinctly our own.
"Don't copy; Iterate"
The Mission
"To create games that build upon the foundations laid by others, iterating and evolving ideas. Transforming inspiration into innovation, one filament at a time."
Iteration
We don't reinvent the wheel; we make it better. Taking what works and evolving it into something new and meaningful.
Connection
Bringing players and ideas together to create a collaborative ecosystem where innovation thrives through shared experiences.
Originality
Finding the balance between inspiration and imitation, respecting what came before while creating something distinctly our own.
The Team

Arcev
Founder
How it be, what it do?

Swittens
Mapper / Level Designer
It was me, DIO!

DrakeFruit
Programmer / 3D Artist
'Eeby Deeby'

MAX NOIZ
Sound Designer / Artist
'eat rocks'

HunterMvPz
3D Artist / Animator
'I Hunter on your Mv Pz'

tzainten
Programmer
Jinx is real

Barry Beckman
Programmer / Game Designer
Jinx is not real

Becriv
Mapper / Level Designer
'I goon to Javascript'

You?
Join discord and reach out!
Always on the look out for talented individuals to join our team. If you're passionate about game development, reach out. :D